From A Realm Reborn to Heavensward, Stormblood, Shadowbringers, Endwalker, and Dawntrail, FINAL FANTASY XIV Online is a game rich with stories and adventure.
By the same token, this can prove daunting for new players who wish to catch up with friends already playing the game, or those who simply want to jump into the latest challenges the game has to offer. The Tales of Adventure are here to solve that problem.
Instantly level one job of your choosing to level 90, complete with a set of gear to begin your adventure.
Benefits / Included In-game Items
Level | Upon using this item, the designated job will be instantly leveled to 90. |
---|---|
Job Quests | All job quests and role quests up to level 90 will be completed. |
Job Actions | All actions granted through job quests up to level 90 will be acquired automatically. |
Soul Crystal | The job's soul crystal will be equipped automatically upon logging back in. |
Included In-game Items | An item level 660 weapon and set of augmented credendum gear (excluding accessories). A coffer containing a set of accessories. 50 Allagan platinum pieces that can be sold to vendor shops for 500,000 gil. |
Requirements
Product Key
You must have registered a product key for the title that corresponds to the specific job. You may not use the item on a Free Trial account.
Jobs | Required Product Key |
---|---|
Paladin, Warrior, White Mage, Scholar, Monk, Dragoon, Ninja, Bard, Black Mage, Summoner | Requires a registered product key for FINAL FANTASY XIV: A Realm Reborn |
Dark Knight, Astrologian, Machinist | Requires a registered product key for FINAL FANTASY XIV: A Realm Reborn and Heavensward |
Samurai, Red Mage | Requires a registered product key for FINAL FANTASY XIV: A Realm Reborn, Heavensward, and Stormblood |
Gunbreaker, Dancer | Requires a registered product key for FINAL FANTASY XIV: A Realm Reborn, Heavensward, Stormblood, and Shadowbringers |
Sage, Reaper | Requires a registered product key for FINAL FANTASY XIV: A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker |
Usable only in sanctuaries, including inns and large settlements
This item cannot be used outside large settlements. Please note: automatic logout will commence upon usage.
Unusable in specific circ*mstances
This item cannot be used if all of the following conditions are met:
・Your job level is already 90.
・You have already completed the level 80 quest for your desired job.
・You have already completed the level 90 quest for your desired role.
Usage
Using the Tales of Adventure
1Purchase a Tales of Adventure item from the FINAL FANTASY XIV Online Store
Log into the FINAL FANTASY XIV Online Store, select the Tales of Adventure section, and purchase a Tales of Adventure item for your desired job.
2Log into the game and receive your items via delivery moogle
Log into the game, speak with a delivery moogle and collect your Tales of Adventure item, set of accessories, and Allagan platinum pieces.* The included in-game items (weapon, gear excluding accessories, and soul crystal) will be equipped automatically after logging back in.
3Use the Tales of Adventure item inside any large settlement, and let the automatic logout commence
Once you've received your Tales of Adventure item, use it in large settlements including Limsa Lominsa, Gridania, Ul'dah, Ishgard, etc. Upon using the item, you will be logged out automatically.* The Tales of Adventure item can only be used in sanctuaries, including inns and large settlements.
4Log back in with the character that used the Tales of Adventure item, and unpack the set of accessories
Log back in with the character that used the Tales of Adventure item, unpack the set of accessories in a settlement or field, and equip the accessories.Please ensure you have sufficient space in your Armoury Chest, as several items will be added.
5Exchange the Allagan platinum pieces for gil
The Allagan platinum pieces received in your mail can be sold to NPC merchants for gil.It is recommended that you check the market board afterward for items that may prove useful in your adventures.
6When you are ready, set out to explore the far reaches of Eorzea and beyond!
Purchase
Tales of Adventure: One Hero's Journey can be purchased from the FINAL FANTASY XIV Online Store.
Tank
High in HP and trained in defense, a tank serves as the party's shield. Skilled at keeping a foe's attention and bearing the brunt of enemy attacks.
Tank Tales of Adventure: One Paladin's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 paladin.
PurchaseSee AlsoPlay the Game, Skip the StoryOutriders: Worldslayer Review – Skip the Story, Play the GameWhy Inquisition's Trespasser DLC is Essential to Play Before Dragon Age: The VeilguardEnjoy the Story/Game, skip the Game/StoryTank Tales of Adventure: One Warrior's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 warrior.
PurchaseTank Tales of Adventure: One Dark Knight's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 dark knight.
PurchaseTank Tales of Adventure: One Gunbreaker's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 gunbreaker.
Purchase
Healer
Healers use restorative arts to mend wounded companions. They can also help to mitigate damage, remove detrimental effects, and even bring fallen allies back to life.
Healer Tales of Adventure: One White Mage's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 white mage.
PurchaseHealer Tales of Adventure: One Scholar's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 scholar.
PurchaseHealer Tales of Adventure: One Astrologian's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 astrologian.
PurchaseHealer Tales of Adventure: One Sage's Journey I-IV
Use this item and learn everything you need to begin your adventure as a level 90 sage.
Purchase
DPS
Melee DPS
Melee DPS are close-range attackers. Focused on combos and careful positioning to inflict the maximum amount of damage.
DPS Tales of Adventure: One Monk's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 monk.
PurchaseDPS Tales of Adventure: One Dragoon's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 dragoon.
PurchaseDPS Tales of Adventure: One Ninja's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 ninja.
PurchaseDPS Tales of Adventure: One Samurai's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 samurai.
PurchaseDPS Tales of Adventure: One Reaper's Journey I-IV
Use this item and learn everything you need to begin your adventure as a level 90 reaper.
Purchase
Physical Ranged DPS
Physical ranged DPS attack foes from a distance. They excel at inflicting sustained damage, and also provide support for companions.
DPS Tales of Adventure: One Bard's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 bard.
PurchaseDPS Tales of Adventure: One Machinist's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 machinist.
PurchaseDPS Tales of Adventure: One Dancer's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 dancer.
Purchase
Magical Ranged DPS
Magical ranged DPS attack foes using a variety of arcane arts. Movement is restricted by casting times, but they excel at inflicting high burst damage.
DPS Tales of Adventure: One Black Mage's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 black mage.
PurchaseDPS Tales of Adventure: One Summoner's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 summoner.
PurchaseDPS Tales of Adventure: One Red Mage's Journey IV
Use this item and learn everything you need to begin your adventure as a level 90 red mage.
Purchase
Tales of Adventure: A Realm Reborn, Tales of Adventure: Heavensward, Tales of Adventure: Stormblood, Tales of Adventure: Shadowbringers, and Tales of Adventure: Endwalker are optional items that will flag the corresponding title as completed, and take you to the start of the subsequent storyline.
Also included are some in-game items that will help you on your journey.
* This item will not raise your character's level.
* In order to continue with the subsequent story, a product key of the designated expansion and sufficient character level to accept the next main scenario quest are required.
Tales of Adventure: A Realm Reborn
Tales of Adventure: Heavensward
Tales of Adventure: Stormblood
Tales of Adventure: Shadowbringers
Tales of Adventure: Endwalker
Benefits / Included In-game Items
Main Scenario Quests | All main scenario quests within A Realm Reborn will be completed automatically. Your character will have already accepted the first main scenario quest of Heavensward, "Coming to Ishgard."* In order to move forward with this quest, you must have a Disciple of War or Magic at level 50 and register a product key for FINAL FANTASY XIV: Heavensward to your service account. * Completed quests will be associated with the player's starting city and class. |
---|---|
Grand Companies | Players who have yet to join a Grand Company will be enlisted in the Grand Company of their starting city. |
Duties | Players will gain access to most dungeons and trials associated with A Realm Reborn. View a list of the accessible dungeons and trials. |
Mount | Players who have yet to obtain a chocobo will be given one automatically, and unlock the ability to ride other mounts. Players will obtain all mounts associated with the main scenario of A Realm Reborn. Players will gain access to flying mounts automatically. |
Aetherytes | Players will unlock all aetherytes available prior to Heavensward. (Wolves' Den not included) |
Aethernet | Players will unlock the Aethernet in all cities available prior to Heavensward. |
Area Maps | Players will discover all area maps available prior to Heavensward. |
Dye | Players will unlock the Dye action, so that they can change the color of their gear and furnishings using dyes. |
Glamours | Players will unlock the Cast Glamour action, so that they can change the appearance of their gear. |
Minions | Players will obtain all minions associated with the main scenario of A Realm Reborn. |
Orchestrion Rolls | Players will obtain all orchestrion rolls associated with the main scenario of A Realm Reborn. |
Achievements | Players will obtain all achievements and titles associated with the main scenario of A Realm Reborn. |
New Game+ | Players will unlock the New Game+ option for A Realm Reborn. |
Other | Players will unlock all main scenario cutscenes, which can be viewed via the Unending Journey in any inn room. In-game help text will be available for all unlocked features. |
Included In-game Items | Players will receive ten silver chocobo feathers.* This item can be traded in to the Calamity Salvager NPCs for gear. 30 Allagan platinum pieces that can be sold to vendor shops for 300,000 gil. |
Available Duties and Trials
- Sastasha /
- The Tam-Tara Deepcroft /
- Copperbell Mines /
- Halatali /
- The Thousand Maws of Toto-Rak /
- Haukke Manor /
- Brayflox's Longstop /
- The Sunken Temple of Qarn /
- Cutter's Cry /
- Stone Vigil /
- Dzemael Darkhold /
- Aurum Vale /
- The Wanderer's Palace /
- Castrum Meridianum /
- The Praetorium /
- Amdapor Keep /
- Pharos Sirius /
- Copperbell Mines (Hard) /
- Haukke Manor (Hard) /
- The Lost City of Amdapor /
- Halatali (Hard) /
- Brayflox's Longstop (Hard) /
- Hullbreaker Isle /
- The Tam--Tara Deepcroft (Hard) /
- The Stone Vigil (Hard) /
- Snowcloak /
- Sastasha (Hard) /
- The Sunken Temple of Qarn (Hard) /
- The Keeper of the Lake /
- The Wanderer's Palace (Hard) /
- Amdapor Keep (Hard) /
- The Bowl of Embers /
- The Navel /
- The Howling Eye /
- The Porta Decumana /
- The Chrysalis /
- Urth's Fount /
- The Bowl of Embers (Hard) /
- The Howling Eye (Hard) /
- The Navel (Hard) /
- Thornmarch (Hard) /
- The Whorleater (Hard) /
- The Striking Tree (Hard) /
- Akh Afah Amphitheatre (Hard) /
- The Minstrel's Ballad: Ultima's Bane /
- Guildhests Basic Training: Enemy Parties /
- Guildleves (Starting City) /
- the Labyrinth of the Ancients /
- Syrcus Tower /
- the World of Darkness
Main Scenario Quests | All main scenario quests within A Realm Reborn and Heavensward will be completed automatically. Your character will have already accepted the first main scenario quest of Stormblood, "Beyond the Great Wall."* In order to move forward with this quest, you must have a Disciple of War or Magic at level 60 and register a product key for FINAL FANTASY XIV: Stormblood to your service account. * Completed quests will be associated with the player's starting city and class. |
---|---|
Grand Companies | Players who have yet to join a Grand Company will be enlisted in the Grand Company of their starting city. |
Duties | Players will gain access to most dungeons and trials associated with A Realm Reborn and Heavensward. View a list of the accessible dungeons and trials. |
Mount | Players who have yet to obtain a chocobo will be given one automatically, and unlock the ability to ride other mounts. Players will obtain all mounts associated with the main scenario of A Realm Reborn and Heavensward. Players will gain access to flying mounts in A Realm Reborn areas, and unlock aether currents for flying mounts in all Heavensward areas automatically. |
Aetherytes | Players will unlock all aetherytes available prior to Stormblood. (Wolves' Den not included) |
Aethernet | Players will unlock the Aethernet in all cities available prior to Stormblood. |
Area Maps | Players will discover all area maps available prior to Stormblood. |
Dye | Players will unlock the Dye action, so that they can change the color of their gear and furnishings using dyes. |
Glamours | Players will unlock the Cast Glamour action, so that they can change the appearance of their gear. |
Minions | Players will obtain all minions associated with the main scenario of A Realm Reborn and Heavensward. |
Orchestrion Rolls | Players will obtain all orchestrion rolls associated with the main scenario of A Realm Reborn and Heavensward. |
Achievements | Players will obtain all achievements and titles associated with the main scenario of A Realm Reborn and Heavensward. |
New Game+ | Players will unlock the New Game+ option for A Realm Reborn and Heavensward. |
Other | Players will unlock all main scenario cutscenes, which can be viewed via the Unending Journey in any inn room. In-game help text will be available for all unlocked features. |
Included In-game Items | Players will receive ten silver chocobo feathers.* This item can be traded in to the Calamity Salvager NPCs for gear. 30 Allagan platinum pieces that can be sold to vendor shops for 300,000 gil. |
Available Duties and Trials
- Sastasha /
- The Tam-Tara Deepcroft /
- Copperbell Mines /
- Halatali /
- The Thousand Maws of Toto-Rak /
- Haukke Manor /
- Brayflox's Longstop /
- The Sunken Temple of Qarn /
- Cutter's Cry /
- Stone Vigil /
- Dzemael Darkhold /
- Aurum Vale /
- The Wanderer's Palace /
- Castrum Meridianum /
- The Praetorium /
- Amdapor Keep /
- Pharos Sirius /
- Copperbell Mines (Hard) /
- Haukke Manor (Hard) /
- The Lost City of Amdapor /
- Halatali (Hard) /
- Brayflox's Longstop (Hard) /
- Hullbreaker Isle /
- The Tam--Tara Deepcroft (Hard) /
- The Stone Vigil (Hard) /
- Snowcloak /
- Sastasha (Hard) /
- The Sunken Temple of Qarn (Hard) /
- The Keeper of the Lake /
- The Wanderer's Palace (Hard) /
- Amdapor Keep (Hard) /
- The Dusk Vigil /
- Sohm Al /
- The Aery /
- The Vault /
- The Great Gubal Library /
- The Aetherochemical Research Facility /
- Neverreap /
- The Fractal Continuum /
- Saint Mocianne's Arboretum /
- Pharos Sirius (Hard) /
- The Antitower /
- The Lost City of Amdapor (Hard) /
- Sohr Khai /
- Hullbreaker Isle (Hard) /
- Xelphatol /
- The Great Gubal Library (Hard) /
- Baelsar's Wall /
- Sohm Al (Hard) /
- The Bowl of Embers /
- The Navel /
- The Howling Eye /
- The Porta Decumana /
- The Chrysalis /
- Urth's Fount /
- The Bowl of Embers (Hard) /
- The Howling Eye (Hard) /
- The Navel (Hard) /
- Thornmarch (Hard) /
- The Whorleater (Hard) /
- The Striking Tree (Hard) /
- Akh Afah Amphitheatre (Hard) /
- The Minstrel's Ballad: Ultima's Bane /
- Thok ast Thok (Hard) /
- The Limitless Blue (Hard) /
- The Singularity Reactor /
- The Final Steps of Faith /
- Guildhests Basic Training: Enemy Parties /
- Guildleves (Starting City) /
- the Labyrinth of the Ancients /
- Syrcus Tower /
- the World of Darkness
Main Scenario Quests | All main scenario quests within A Realm Reborn, Heavensward, and Stormblood will be completed automatically. Your character will have already accepted the first main scenario quest of Shadowbringers, "The Syrcus Trench."* In order to move forward with this quest, you must have a Disciple of War or Magic at level 70 and register a product key for FINAL FANTASY XIV: Shadowbringers to your service account. * Completed quests will be associated with the player's starting city and class. |
---|---|
Grand Companies | Players who have yet to join a Grand Company will be enlisted in the Grand Company of their starting city. |
Duties | Players will gain access to most dungeons and trials associated with A Realm Reborn, Heavensward, and Stormblood. View a list of the accessible dungeons and trials. |
Mount | Players who have yet to obtain a chocobo will be given one automatically, and unlock the ability to ride other mounts. Players will obtain all mounts associated with the main scenario of A Realm Reborn, Heavensward, and Stormblood. Players will gain access to flying mounts in A Realm Reborn areas, and unlock aether currents for flying mounts in all Heavensward and Stormblood areas automatically. |
Aetherytes | Players will unlock all aetherytes available prior to Shadowbringers. (Wolves' Den not included) |
Aethernet | Players will unlock the Aethernet in all cities available prior to Shadowbringers. |
Area Maps | Players will discover all area maps available prior to Shadowbringers. |
Dye | Players will unlock the Dye action, so that they can change the color of their gear and furnishings using dyes. |
Glamours | Players will unlock the Cast Glamour action, so that they can change the appearance of their gear. |
Minions | Players will obtain all minions associated with the main scenario of A Realm Reborn, Heavensward, and Stormblood. |
Orchestrion Rolls | Players will obtain all orchestrion rolls associated with the main scenario of A Realm Reborn, Heavensward, and Stormblood. |
Achievements | Players will obtain all achievements and titles associated with the main scenario of A Realm Reborn, Heavensward, and Stormblood. |
New Game+ | Players will unlock the New Game+ option for A Realm Reborn, Heavensward, and Stormblood. |
Other | Players will unlock all main scenario cutscenes, which can be viewed via the Unending Journey in any inn room. In-game help text will be available for all unlocked features. |
Included In-game Items | Players will receive ten silver chocobo feathers.* This item can be traded in to the Calamity Salvager NPCs for gear. 50 Allagan platinum pieces that can be sold to vendor shops for 500,000 gil. |
Available Duties and Trials
- Sastasha /
- The Tam-Tara Deepcroft /
- Copperbell Mines /
- Halatali /
- The Thousand Maws of Toto-Rak /
- Haukke Manor /
- Brayflox's Longstop /
- The Sunken Temple of Qarn /
- Cutter's Cry /
- Stone Vigil /
- Dzemael Darkhold /
- Aurum Vale /
- The Wanderer's Palace /
- Castrum Meridianum /
- The Praetorium /
- Amdapor Keep /
- Pharos Sirius /
- Copperbell Mines (Hard) /
- Haukke Manor (Hard) /
- The Lost City of Amdapor /
- Halatali (Hard) /
- Brayflox's Longstop (Hard) /
- Hullbreaker Isle /
- The Tam--Tara Deepcroft (Hard) /
- The Stone Vigil (Hard) /
- Snowcloak /
- Sastasha (Hard) /
- The Sunken Temple of Qarn (Hard) /
- The Keeper of the Lake /
- The Wanderer's Palace (Hard) /
- Amdapor Keep (Hard) /
- The Dusk Vigil /
- Sohm Al /
- The Aery /
- The Vault /
- The Great Gubal Library /
- The Aetherochemical Research Facility /
- Neverreap /
- The Fractal Continuum /
- Saint Mocianne's Arboretum /
- Pharos Sirius (Hard) /
- The Antitower /
- The Lost City of Amdapor (Hard) /
- Sohr Khai /
- Hullbreaker Isle (Hard) /
- Xelphatol /
- The Great Gubal Library (Hard) /
- Baelsar's Wall /
- Sohm Al (Hard) /
- Shisui of the Violet Tides /
- The Temple of the Fist /
- The Sirensong Sea /
- Bardam's Mettle /
- Doma Castle /
- Castrum Abania /
- Ala Mhigo /
- Kugane Castle /
- the Drowned City of Skalla /
- the Fractal Continuum (Hard) /
- Saint Mocianne's Arboretum (Hard) /
- the Burn /
- the Ghimlyt Dark /
- The Bowl of Embers /
- The Navel /
- The Howling Eye /
- The Porta Decumana /
- The Chrysalis /
- Urth's Fount /
- The Bowl of Embers (Hard) /
- The Howling Eye (Hard) /
- The Navel (Hard) /
- Thornmarch (Hard) /
- The Whorleater (Hard) /
- The Striking Tree (Hard) /
- Akh Afah Amphitheatre (Hard) /
- The Minstrel's Ballad: Ultima's Bane /
- Thok ast Thok (Hard) /
- The Limitless Blue (Hard) /
- The Singularity Reactor /
- The Final Steps of Faith /
- the Royal Menagerie /
- the Pool of Tribute /
- Emanation /
- Castrum Fluminis /
- Guildhests Basic Training: Enemy Parties /
- Guildleves (Starting City) /
- the Labyrinth of the Ancients /
- Syrcus Tower /
- the World of Darkness
Main Scenario Quests | All main scenario quests within A Realm Reborn, Heavensward, Stormblood, and Shadowbringers will be completed automatically. Your character will have already accepted the first main scenario quest of Endwalker, "The Next Ship to Sail."* In order to move forward with this quest, you must have a Disciple of War or Magic at level 80 and register a product key for FINAL FANTASY XIV: Endwalker to your service account. * Completed quests will be associated with the player's starting city and class. |
---|---|
Role Quests | All quests will be completed for the designated job, up to and including the relevant role quests in Shadowbringers. |
Grand Companies | Players who have yet to join a Grand Company will be enlisted in the Grand Company of their starting city. |
Duties | Players will gain access to most dungeons and trials associated with A Realm Reborn, Heavensward, Stormblood, and Shadowbringers. View a list of the accessible dungeons and trials. |
Mount | Players who have yet to obtain a chocobo will be given one automatically, and unlock the ability to ride other mounts. Players will obtain all mounts associated with the main scenario of A Realm Reborn, Heavensward, Stormblood, and Shadowbringers. Players will gain access to flying mounts in A Realm Reborn areas, and unlock aether currents for flying mounts in all Heavensward, Stormblood, and Shadowbringers areas automatically. |
Aetherytes | Players will unlock all aetherytes available prior to Endwalker. (Wolves' Den not included) |
Aethernet | Players will unlock the Aethernet in all cities available prior to Endwalker. |
Area Maps | Players will discover all area maps available prior to Endwalker. |
Dye | Players will unlock the Dye action, so that they can change the color of their gear and furnishings using dyes. |
Glamours | Players will unlock the Cast Glamour action, so that they can change the appearance of their gear. |
Minions | Players will obtain all minions associated with the main scenario of A Realm Reborn, Heavensward, Stormblood, and Shadowbringers. |
Orchestrion Rolls | Players will obtain all orchestrion rolls associated with the main scenario of A Realm Reborn, Heavensward, Stormblood, and Shadowbringers. |
Achievements | Players will obtain all achievements and titles associated with the main scenario of A Realm Reborn, Heavensward, Stormblood, and Shadowbringers. |
New Game+ | Players will unlock the New Game+ option for A Realm Reborn, Heavensward, Stormblood, and Shadowbringers. |
Other | Players will unlock all main scenario cutscenes, which can be viewed via the Unending Journey in any inn room. In-game help text will be available for all unlocked features. |
Included In-game Items | Players will receive ten silver chocobo feathers.* This item can be traded in to the Calamity Salvager NPCs for gear. 50 Allagan platinum pieces that can be sold to vendor shops for 500,000 gil. |
Available Duties and Trials
- Sastasha /
- The Tam-Tara Deepcroft /
- Copperbell Mines /
- Halatali /
- The Thousand Maws of Toto-Rak /
- Haukke Manor /
- Brayflox's Longstop /
- The Sunken Temple of Qarn /
- Cutter's Cry /
- Stone Vigil /
- Dzemael Darkhold /
- Aurum Vale /
- The Wanderer's Palace /
- Castrum Meridianum /
- The Praetorium /
- Amdapor Keep /
- Pharos Sirius /
- Copperbell Mines (Hard) /
- Haukke Manor (Hard) /
- The Lost City of Amdapor /
- Halatali (Hard) /
- Brayflox's Longstop (Hard) /
- Hullbreaker Isle /
- The Tam--Tara Deepcroft (Hard) /
- The Stone Vigil (Hard) /
- Snowcloak /
- Sastasha (Hard) /
- The Sunken Temple of Qarn (Hard) /
- The Keeper of the Lake /
- The Wanderer's Palace (Hard) /
- Amdapor Keep (Hard) /
- The Dusk Vigil /
- Sohm Al /
- The Aery /
- The Vault /
- The Great Gubal Library /
- The Aetherochemical Research Facility /
- Neverreap /
- The Fractal Continuum /
- Saint Mocianne's Arboretum /
- Pharos Sirius (Hard) /
- The Antitower /
- The Lost City of Amdapor (Hard) /
- Sohr Khai /
- Hullbreaker Isle (Hard) /
- Xelphatol /
- The Great Gubal Library (Hard) /
- Baelsar's Wall /
- Sohm Al (Hard) /
- Shisui of the Violet Tides /
- The Temple of the Fist /
- The Sirensong Sea /
- Bardam's Mettle /
- Doma Castle /
- Castrum Abania /
- Ala Mhigo /
- Kugane Castle /
- the Drowned City of Skalla /
- the Fractal Continuum (Hard) /
- Saint Mocianne's Arboretum (Hard) /
- the Burn /
- the Ghimlyt Dark /
- Holminster Switch /
- Dohn Mheg /
- the Qitana Ravel /
- Malikah's Well /
- Mt. Gulg /
- Amaurot /
- the Twinning /
- Akadaemia Anyder /
- The Grand Cosmos /
- Anamnesis Anyder /
- the Heroes' Gauntlet /
- Matoya's Relict /
- Paglth'an /
- The Bowl of Embers /
- The Navel /
- The Howling Eye /
- The Porta Decumana /
- The Chrysalis /
- Urth's Fount /
- The Bowl of Embers (Hard) /
- The Howling Eye (Hard) /
- The Navel (Hard) /
- Thornmarch (Hard) /
- The Whorleater (Hard) /
- The Striking Tree (Hard) /
- Akh Afah Amphitheatre (Hard) /
- The Minstrel's Ballad: Ultima's Bane /
- Thok ast Thok (Hard) /
- The Limitless Blue (Hard) /
- The Singularity Reactor /
- The Final Steps of Faith /
- the Royal Menagerie /
- the Pool of Tribute /
- Emanation /
- Castrum Fluminis /
- The Dancing Plague /
- The Crown of the Immaculate /
- The Dying Gasp /
- The Seat of Sacrifice /
- Guildhests Basic Training: Enemy Parties /
- Guildleves (Starting City) /
- the Labyrinth of the Ancients /
- Syrcus Tower /
- the World of Darkness
Main Scenario Quests | All main scenario quests within A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker will be completed automatically. Your character will have already accepted the first main scenario quest of Dawntrail, "A New World to Explore."* In order to move forward with this quest, you must have a Disciple of War or Magic at level 90 and register a product key for FINAL FANTASY XIV: Dawntrail to your service account. * Completed quests will be associated with the player's starting city and class. |
---|---|
Role Quests | All quests will be completed for the designated job, up to and including the relevant role quests in Shadowbringers. |
Grand Companies | Players who have yet to join a Grand Company will be enlisted in the Grand Company of their starting city. |
Duties | Players will gain access to most dungeons and trials associated with A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker. View a list of the accessible dungeons and trials. |
Mount | Players who have yet to obtain a chocobo will be given one automatically, and unlock the ability to ride other mounts. Players will obtain all mounts associated with the main scenario of A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker. Players will gain access to flying mounts in A Realm Reborn areas, and unlock aether currents for flying mounts in all Heavensward, Stormblood, Shadowbringers, and Endwalker areas automatically. |
Aetherytes | Players will unlock all aetherytes available prior to Dawntrail. (Wolves' Den not included) |
Aethernet | Players will unlock the Aethernet in all cities available prior to Dawntrail. |
Area Maps | Players will discover all area maps available prior to Dawntrail. |
Dye | Players will unlock the Dye action, so that they can change the color of their gear and furnishings using dyes. |
Glamours | Players will unlock the Cast Glamour action, so that they can change the appearance of their gear. |
Minions | Players will obtain all minions associated with the main scenario of A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker. |
Orchestrion Rolls | Players will obtain all orchestrion rolls associated with the main scenario of A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker. |
Achievements | Players will obtain all achievements and titles associated with the main scenario of A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker. |
New Game+ | Players will unlock the New Game+ option for A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker. |
Other | Players will unlock all main scenario cutscenes, which can be viewed via the Unending Journey in any inn room. In-game help text will be available for all unlocked features. |
Included In-game Items | Players will receive ten silver chocobo feathers.* This item can be traded in to the Calamity Salvager NPCs for gear. 50 Allagan platinum pieces that can be sold to vendor shops for 500,000 gil. |
Available Duties and Trials
- Sastasha /
- The Tam-Tara Deepcroft /
- Copperbell Mines /
- Halatali /
- The Thousand Maws of Toto-Rak /
- Haukke Manor /
- Brayflox's Longstop /
- The Sunken Temple of Qarn /
- Cutter's Cry /
- Stone Vigil /
- Dzemael Darkhold /
- Aurum Vale /
- The Wanderer's Palace /
- Castrum Meridianum /
- The Praetorium /
- Amdapor Keep /
- Pharos Sirius /
- Copperbell Mines (Hard) /
- Haukke Manor (Hard) /
- The Lost City of Amdapor /
- Halatali (Hard) /
- Brayflox's Longstop (Hard) /
- Hullbreaker Isle /
- The Tam--Tara Deepcroft (Hard) /
- The Stone Vigil (Hard) /
- Snowcloak /
- Sastasha (Hard) /
- The Sunken Temple of Qarn (Hard) /
- The Keeper of the Lake /
- The Wanderer's Palace (Hard) /
- Amdapor Keep (Hard) /
- The Dusk Vigil /
- Sohm Al /
- The Aery /
- The Vault /
- The Great Gubal Library /
- The Aetherochemical Research Facility /
- Neverreap /
- The Fractal Continuum /
- Saint Mocianne's Arboretum /
- Pharos Sirius (Hard) /
- The Antitower /
- The Lost City of Amdapor (Hard) /
- Sohr Khai /
- Hullbreaker Isle (Hard) /
- Xelphatol /
- The Great Gubal Library (Hard) /
- Baelsar's Wall /
- Sohm Al (Hard) /
- Shisui of the Violet Tides /
- The Temple of the Fist /
- The Sirensong Sea /
- Bardam's Mettle /
- Doma Castle /
- Castrum Abania /
- Ala Mhigo /
- Kugane Castle /
- the Drowned City of Skalla /
- the Fractal Continuum (Hard) /
- Saint Mocianne's Arboretum (Hard) /
- the Burn /
- the Ghimlyt Dark /
- Holminster Switch /
- Dohn Mheg /
- the Qitana Ravel /
- Malikah's Well /
- Mt. Gulg /
- Amaurot /
- the Twinning /
- Akadaemia Anyder /
- The Grand Cosmos /
- Anamnesis Anyder /
- the Heroes' Gauntlet /
- Matoya's Relict /
- Paglth'an /
- The Tower of Zot /
- The Tower of Babil /
- Vanaspati /
- Ktisis Hyperboreia /
- The Aitiascope /
- The Dead Ends /
- Smileton /
- the Stigma Dreamscape /
- Alzadaal's Legacy /
- the Fell Court of Troia /
- Lapis Manalis /
- the Aetherfont /
- The Lunar Subterrane /
- The Bowl of Embers /
- The Navel /
- The Howling Eye /
- The Porta Decumana /
- The Chrysalis /
- Urth's Fount /
- The Bowl of Embers (Hard) /
- The Howling Eye (Hard) /
- The Navel (Hard) /
- Thornmarch (Hard) /
- The Whorleater (Hard) /
- The Striking Tree (Hard) /
- Akh Afah Amphitheatre (Hard) /
- The Minstrel's Ballad: Ultima's Bane /
- Thok ast Thok (Hard) /
- The Limitless Blue (Hard) /
- The Singularity Reactor /
- The Final Steps of Faith /
- the Royal Menagerie /
- the Pool of Tribute /
- Emanation /
- Castrum Fluminis /
- The Dancing Plague /
- The Crown of the Immaculate /
- The Dying Gasp /
- The Seat of Sacrifice /
- The Dark Inside /
- The Mothercrystal /
- The Final Day /
- Storm's Crown /
- Mount Ordeals /
- The Voidcast Dais /
- The Abyssal Fracture /
- Guildhests Basic Training: Enemy Parties /
- Guildleves (Starting City) /
- the Labyrinth of the Ancients /
- Syrcus Tower /
- the World of Darkness
Requirements
- Product Key for FINAL FANTASY XIV
- In order to use Tales of Adventure: A Realm Reborn, you must have registered a product key for FINAL FANTASY XIV to your service account. You may not use the item on a Free Trial account.
- Main Scenario Quests
- This item cannot be used if you have already completed the main scenario quest "Before the Dawn."
This item cannot be used if you have already used "Tales of Adventure: Heavensward" on the same character.
- Usable only in sanctuaries, including inns and large settlements
- This item cannot be used outside large settlements. Please note: automatic logout will commence upon usage.
To begin the next quest…
- Product Key for Heavensward
- In order to move forward with the main scenario quest "Coming to Ishgard," you must register a product key for FINAL FANTASY XIV: Heavensward to your service account.
- A Disciple of War or Magic at level 50 or above
- In order to move forward with the main scenario quest "Coming to Ishgard," you must have a Disciple of War or Magic at level 50 or above.
- Product Key for FINAL FANTASY XIV
- In order to use Tales of Adventure: Heavensward, you must have registered a product key for FINAL FANTASY XIV to your service account. You may not use the item on a Free Trial account.
- Main Scenario Quests
- This item cannot be used if you have already completed the main scenario quest "The Far Edge of Fate."
This item includes "Tales of Adventure: A Realm Reborn."
- Usable only in sanctuaries, including inns and large settlements
- This item cannot be used outside large settlements. Please note: automatic logout will commence upon usage.
To begin the next quest…
- Product Key for Stormblood
- In order to move forward with the main scenario quest "Beyond the Great Wall," you must register a product key for FINAL FANTASY XIV: Stormblood to your service account.
- A Disciple of War or Magic at level 60 or above
- In order to move forward with the main scenario quest "Beyond the Great Wall," you must have a Disciple of War or Magic at level 60 or above.
- Product Key for FINAL FANTASY XIV
- In order to use Tales of Adventure: Stormblood, you must have registered a product key for FINAL FANTASY XIV to your service account. You may not use the item on a Free Trial account.
To access all of the playable content in Stormblood, you must have registered a product key for A Realm Reborn, Heavensward, and Stormblood.
- Main Scenario Quests
- This item cannot be used if you have already completed the main scenario quest "A Requiem for Heroes."
This item includes "Tales of Adventure: A Realm Reborn" and "Tales of Adventure: Heavensward."
- Usable only in sanctuaries, including inns and large settlements
- This item cannot be used outside large settlements. Please note: automatic logout will commence upon usage.
To begin the next quest…
- Product Key for Shadowbringers
- In order to move forward with the main scenario quest "The Syrcus Trench," you must register a product key for FINAL FANTASY XIV: Shadowbringers to your service account.
- A Disciple of War or Magic at level 70 or above
- In order to move forward with the main scenario quest "The Syrcus Trench," you must have a Disciple of War or Magic at level 70 or above.
- Product Key for FINAL FANTASY XIV
- In order to use Tales of Adventure: Shadowbringers, you must have registered a product key for FINAL FANTASY XIV to your service account. You may not use the item on a Free Trial account.
To access all of the playable content in Shadowbringers, you must have registered a product key for A Realm Reborn, Heavensward, Stormblood, and Shadowbringers.
- Main Scenario Quests
- This item cannot be used if you have already completed the main scenario quest "Death Unto Dawn."
- Any Disciple of War or Magic (excluding limited jobs)
- Tales of Adventure: Shadowbringers can be used for any Disciple of War or Magic, excluding limited jobs.
- Usable only in sanctuaries, including inns and large settlements
- This item cannot be used outside large settlements. Please note: automatic logout will commence upon usage.
To begin the next quest…
- Product Key for Endwalker
- In order to move forward with the main scenario quest "The Next Ship to Sail," you must register a product key for FINAL FANTASY XIV: Endwalker to your service account.
- A Disciple of War or Magic at level 80 or above
- In order to move forward with the main scenario quest "The Next Ship to Sail," you must have a Disciple of War or Magic at level 80 or above.
- Product Key for FINAL FANTASY XIV
- In order to use Tales of Adventure: Endwalker, you must have registered a product key for FINAL FANTASY XIV to your service account. You may not use the item on a Free Trial account.
To access all of the playable content in Endwalker, you must have registered a product key for A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker.
- Main Scenario Quests
- This item cannot be used if you have already completed the main scenario quest "The Coming Dawn."
- Any Disciple of War or Magic (excluding limited jobs)
- Tales of Adventure: Endwalker can be used for any Disciple of War or Magic, excluding limited jobs.
- Usable only in sanctuaries, including inns and large settlements
- This item cannot be used outside large settlements. Please note: automatic logout will commence upon usage.
To begin the next quest…
- Product Key for Dawntrail
- In order to move forward with the main scenario quest "A New World to Explore," you must register a product key for FINAL FANTASY XIV: Dawntrail to your service account.
- A Disciple of War or Magic at level 90 or above
- In order to move forward with the main scenario quest "A New World to Explore," you must have a Disciple of War or Magic at level 90 or above.
Usage
Using the Tales of Adventure
1Purchase a Tales of Adventure item from the FINAL FANTASY XIV Online Store
Log into the FINAL FANTASY XIV Online Store, and purchase a Tales of Adventure item for your desired story progression.
2Log into the game and receive your items via delivery moogle
3Use the Tales of Adventure item inside any large settlement, and let the automatic logout commence
Once you've received your Tales of Adventure item, use it in large settlements including Limsa Lominsa, Gridania, Ul'dah, Ishgard, etc. Upon using the item, you will be logged out automatically.* The Tales of Adventure item can only be used in sanctuaries, including inns and large settlements.
4Log back in with the character that used the Tales of Adventure item
Your character will appear in an inn room of your starting city, wherein you can use the Unending Journey to view cutscenes for all completed main scenario quests.
5Speak with a Calamity Salvager to exchange your silver chocobo feathers
Find and speak with a Calamity Salvager to exchange your silver chocobo feathers for any desired gear.
6Sell Allagan platinum pieces to NPC merchants for gil
The Allagan platinum pieces received in your mail can be sold to NPC merchants for gil. It is recommended that you check the market board afterward for items that may prove useful in your adventures.
7When you are ready, set out to explore the far reaches of Eorzea and beyond!
7When you are ready, set out to explore the far reaches of Eorzea and beyond!
7When you are ready, set out to explore the far reaches of Eorzea and beyond!
7When you are ready, set out to explore the far reaches of Eorzea and beyond!
7When you are ready, set out to explore the far reaches of Eorzea and beyond!
Once your preparations are complete, follow the Main Scenario Guide and accept the quest "A New World to Explore." Required Level: Any Disciple of War or Magic (excluding limited jobs) Lv. 90
Quest Giver: Ojika Tsunjika
Quest Location: Old Sharlayan (X:9.2 Y:11.2)
Purchase
Tales of Adventure can be purchased from the FINAL FANTASY XIV Online Store.
Tales of Adventure: A Realm Reborn
Use this item to complete the main scenario of A Realm Reborn.
* This item will not raise your character's level.PurchaseTales of Adventure: Heavensward
Use this item to complete the main scenario of A Realm Reborn and Heavensward.
* This item will not raise your character's level.PurchaseTales of Adventure: Stormblood
Use this item to complete the main scenario of A Realm Reborn, Heavensward, and Stormblood.
* This item will not raise your character's level.PurchaseTales of Adventure: Shadowbringers
Use this item to complete the main scenario of A Realm Reborn, Heavensward, Stormblood, and Shadowbringers.
* This item will not raise your character's level.PurchaseTales of Adventure: Endwalker
Use this item to complete the main scenario of A Realm Reborn, Heavensward, Stormblood, Shadowbringers, and Endwalker.
* This item will not raise your character's level.Purchase